I gave a talk at iFest on Saturday that briefly covered some performance and precision issues taken from my series of floating-point blog posts. My talk was after Ed Fries, who did a brilliant talk on art and constraints, centered around Halo 2600. As an example of constraints helping to create art he mentioned the art of haiku, complete with a haiku about Donkey Kong, and he said that it would probably be the only poetry that day.
Since I had my laptop with me I added a new ‘Conclusions’ slide to my deck, with the bullet points revealed one at a time:
Constraints indeed. I think it summarized the core points of my talk quite well.