As an experiment Fractal eXtreme is now just $9.95. The latest version has a few bug fixes and performance improvements, is a free update to all existing users, and is cheap like borscht.
Fractal eXtreme has cost $34.95 for most of its life, and even after inflation this is still more than modern consumers want to pay for what is, ultimately, a toy. So, we’re going to try lowering the price. But you still get the same great features for that price:
- Highly optimized math, updated several times in the last few years, including support for 64-bit processors (4-5x faster than 32-bit), multi-core, etc.
- Fluid interface that smoothly animates in as you explore
- Zoom movies that can be almost arbitrarily long, are calculated extremely efficiently (240 times faster, with higher resolution), and can be played back with variable zoom rates without requiring recalculation
- And so much more…
There are also some new changes in this month’s update.
- The zoom movie player was significantly optimized, especially the 64-bit version. The frame rate is often two to three times higher than before
- A Vertical Sync option was added to the zoom movie player. This option synchronizes
playback to the monitor refresh which can make for more stable playback speeds. This
also stops the zoom movie player from wasting resources trying to play back movies
faster than the monitor can display them.
- A bug in the auto-explorer system that prevented calculations from continuing
after saving an auto-explored image was fixed.
- Some bugs in the bilinear filtering code were fixed. These bugs could lead to crashes or
slightly incorrect results.
Occasionally people will ask me what processor will run Fractal eXtreme (and, by extension, other high-precision math code) the fastest. It was fascinating to run the tests to find out. The results aren’t complete, and they don’t allow for price differences, but they allow you to do the calculations yourself, and run tests to verify the results.