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Category Archives: Chromium
Floating Point in the Browser, Part 3: When x+y=x (y != 0)
A few years ago I did a lot of thinking and writing about floating-point math. It was good fun, and I learned a lot in the process, but sometimes I go a long time without actually using that hard-earned knowledge. … Continue reading
Floating Point in the Browser, Part 2: Bad Epsilon
A few years ago I did a lot of thinking and writing about floating-point math. It was good fun, and I learned a lot in the process, but sometimes I go a long time without actually using that hard-earned knowledge. … Continue reading
Floating Point in the Browser, Part 1: Impossible Expectations
A few years ago I did a lot of thinking and writing about floating-point math. It was good fun, and I learned a lot in the process, but sometimes I go a long time without actually using that hard-earned knowledge. … Continue reading
GDI leaks and the importance of luck
In May 2019 I was asked to look at a potentially serious Chrome bug. I initially misdiagnosed it as unimportant, thus wasting two valuable weeks, and when I rejoined the investigation it was the number one browser-process crash in Chrome’s … Continue reading
Big Project Build Times–Chromium
A twitter discussion on build times and source-file sizes got me interested in doing some analysis of Chromium build times. I had some ideas about what I would find (lots of small source files causing much of the build time) … Continue reading