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Tag Archives: Meltdown
Finding a CPU Design Bug in the Xbox 360
The recent reveal of Meltdown and Spectre reminded me of the time I found a related design bug in the Xbox 360 CPU – a newly added instruction whose mere existence was dangerous. Back in 2005 I was the Xbox … Continue reading
Posted in Debugging
Tagged branch predictors, Meltdown, PowerPC, speculative execution, Xbox 360
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