Tag Archives: Windows

Making Windows Slower Part 1: File Access

Windows has long had a reputation for slow file operations and slow process creation. Have you ever wanted to make these operations even slower? This weeks’ blog post covers a technique you can use to make all file operations on … Continue reading

Posted in Investigative Reporting, Performance, Programming, xperf | Tagged , , | 15 Comments

Compiler bug? Linker bug? Windows Kernel bug.

See the end of the post for an October 2018 bug fix update, or read the whole story: Flaky failures are the worst. In this particular investigation, which spanned twenty months, we suspected hardware failure, compiler bugs, linker bugs, and … Continue reading

Posted in Debugging, Investigative Reporting, Programming | Tagged , , , | 65 Comments

Thread Naming in Windows: Time for Something Better

Windows lets you give names to the threads in your process which can then be displayed by debuggers. This is a great idea, but the implementation is showing its age – it’s time for some fixes, or something better. Update, … Continue reading

Posted in Debugging, Programming, Visual Studio | Tagged , , , | 17 Comments

timeGetTime versus GetTickCount

I have a confession to make – I only just found out the difference between the Windows functions GetTickCount and timeGetTime. I know what you’re thinking – I’m a game developer and I should know better than that. But I … Continue reading

Posted in Performance, Programming | Tagged , | 18 Comments

Sleep Variation Investigated

I recently saw a blog post covering how Sleep(n) works on various Windows operating systems and it showed slight variations in sleep times, between and within operating systems. The unanswered questions were: Why does the sleep time vary between operating … Continue reading

Posted in Performance, xperf | Tagged , , , , , , | 29 Comments