As promised in my xperf talk at Gamefest 2011, here are links to all of the resources I mentioned. However these are mostly obsolete now. See Xperf Basics: Recording a Trace (the ultimate easy way) for more up-to-date information. But here are those old resources:
- Last year’s xperf talk at Gamefest
- Windows Platform SDK
- Writing an instrumentation manifest
- Documentation of event payload types
- Gamefest 2011 slides (PDF format)
- Sample code
The ‘last year’s talk’ link is broken.
Thanks Kevin. Pretty much all of the links were broken, apparently due to a bug in Windows Live Writer and due to my lack of post-posting testing. All fixed now.